Create a custom 4k resolution (3840 x 2160) in SwitchResX using the Scaled resolution option.
If it wasn't clear enough, I could record a video. I got it sorted thanks to the help from the people on apple stack exchange ( post) tl dr Install SwitchResX. The rendering resolution is 3024x1964 and no scaling is required. How I expect it to work - While having default scaling options for my screen (OS configuration) I set Resolution scaling to 2 in TVP and it becomes crisp instead of 2 times bigger. If you choose the 'More Space' option ('Look like 3024x1964') then it probably is not a HiDPI/Retina mode. Downside - all OS and other programs are tiny then. At this moment when I set it to 2, it becomes 2 times bigger (the normal size is should be). I have to first hack my screen with SwitchResX to make everything tiny (basically force OS not to use 2x pixels for everything), then having Resolution scaling = 1 in TVP opens the software crisp and tiny like everything else. The problem is: once I set Resolution scaling to 2 in TVP - everything just become 2 times bigger without increasing pixel density. So everything stays same size, just clearer.
Thus if you had a 4K monitor and ran it at 1080p, wouldnt it just show the exact same color in those 4 pixels and that would equate to 1080p resolution.
While taking the benefits from full Retina for graphics or movie cutting, automatically. Since 4K monitors have exactly twice the number of horizontal & verticle lines of resolution, 4K monitors would have 4 pixels in the same space as 1 pixel in a 1080p monitor. SwitchResX 4.9. With SwitchResX it is totally easy to match your screen resolution to the best for any app or use. SwitchResX - Complete Control over your Monitor Current version is 4.12.1.
High density screens automatically by OS are treated by doubling pixels for all elements. Check out SwitchResX for free it's fully functional with a 10 day trial period.
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4K gives 4x the screen real-estate of Full HD, which means 4K on a 24-inch screen. TVPaint cannot adjust the screen resolution by itself, sorry. They use scaled resolution on the monitor, as they are using it as a. Not sure how hard it is to implement though. Rename resolutions to regular useful terms like Gaming, Documents, Graphics Design, Presentation, TV etc.That'd be really cool, if there was a way to not hack my screen and still get all pixels used.Create and enable new custom resolutions to adapt to any available screen, including screens inbuilt into cars.For that reason, Duet Display and Luna Display both seem to still be far superior to Sidecar for any serious work (assuming you have good vision and work at higher resolutions no offense intended. Link screens to specific events like Key shortcuts, Apple scripts, Application launched and more I've been seeing this issue as well and have had no success getting it to run at a higher resolution with 1.25/1.333/1.5×-retina using SwitchResX.Disable or activate screens on demand, for example to use a Macbook in clamshell mode.Saving desktop layouts to get everything into position right the moment, you jump to a certain resolution.The things you can do with SwitchResX include: To make screen control as smooth as possible, SwitchResX integrates a huge amount of functions into a single easy to use tool. Written completely in Cocoa, Apple's programming framework, SwitchResX is perfectly integrated into the system, working both in 32-bit and 64-bit mode and also being able to handle PowerMac and Intel CPU architectures. With SwitchResX you can keep control of your screen resolution and the way, every single app displays its content on your screen – or screens! Because SwitchResX can handle more than one screen totally individually, giving you all the freedom and flexibility you need at any time.